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411 समाचार
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411 REFERENCE · Wikibooks

Civ/Terminology

Reference material by Wikibooks contributors. This retains its source identity and is not 411 news reporting.

This is a glossary of sorts for players of Civilization games. This page is not up to date with the release of Civ IV. General glossary Babs – Babylonians Apolyton – http://www.apolyton.net/ Civ – Civilization (either the game or a civilization within it) Epic Game – A single-player random or customized map, as opposed to a scenario. Goodie hut – Minor Tribe (Civ), Unity Pod (SMAC); "pod" is more common for the latter. ICS – Infinite City Sprawl, also derisively Infinite City Sleaze and other uncomplimentary phrases MP – Multiplayer game OCC – One City Challenge. An attempt to complete the Epic Game with only one city. More specifically, an organized contest involving this. PBEM – Play by e-mail Territory – What you do not have enough of and everybody else has too much of Village – See "goodie hut" Civ2 glossary ToT – Test of Time (special edition of Civilization II) Civ3 glossary C3C – Civilization III: Conquests (expansion pack) GL – (Military) Great Leader; Great Library MGL – Military Great Leader PTW – Play the World (expansion pack) REX – Rapid Early Expansion SGL – Scientific Great Leader Call to Power glossary CTP – Call to Power Sid Meier's Alpha Centauri glossary >pop< - Xenofungal bloom AA – Alien Artifact CC – Cybernetic Consciousness CDF – The Citizens' Defense Force CP – Colony Pod HGP – The Human Genome Project HSA – The Hunter-Seeker Algorithm IoD – Isle of the Deep MCC – The Maritime Control Center ME – The Merchant Exchange PB – Planet Buster PK or PKs – The Peacekeeping Forces PTS – The Planetary Transit System SCC – Super science city (a base with lots of labs-enhancing Secret Projects) SMAC – Sid Meier's Alpha Centauri SMAX – Sid Meier's Alien Crossfire SP – Secret Project; Single Player ToE – The Theory of Everything UoP – The University of Planet VW – The Virtual World WP – The Weather Paradigm Freeciv glossary Smallpox (spox)- Freeciv term for Infinite City Sprawl, see ICS in general glossary, although 'smallpox' usually refers to building lots of cities with no city improvements very close together, while 'ICS' usually refers to any tactic that relies mainly on building more cities rather than improving existing cities. Bigpox (Largepox, lpox) – Freeciv term for strategies involving improving a few cities and building in depth rather than expanding. Bigpox games are games where the rules are changed to favour such strategies. Rapture – We love the King day in the other civilizations; the citizens of a city are celebrating Differences of terminology among games The Civ games tend to share identical concepts, though sometimes they are referred to by different names. Differences between units will not be listed here except for very basic types common to all games. SMAC has the most different terminology, being an unofficial Civ game (although designed in part by Sid Meier) and being set in the future on another planet. For differences in terminology among the Test of Time games, consult the manual. Freeciv always uses the Civ2 term. Warning: This may not be accurate yet, and does not include Call to Power terms. Civ1 Term Civ2 Term Civ3 Term SMAC Term Meaning Food Food Food Nutrients Increases city growth Shields Shields Shields Minerals Builds units/improvements Trade Trade Commerce Energy Goes to taxes/research/luxuries Taxes Taxes Taxes Economy Portion of trade that goes into your treasury Science Science Science Labs Goes to developing new tech Luxury Luxury Entertainment Psych Goes to keeping citizens content/happy Settlers1 Settlers1 Settler Colony Pod Establishes a new city Settlers1 Settlers1 Worker Former Enhances terrain Government Government Government Social Engineering Affects bonuses and penalties of your civilization Barbarian Barbarian Barbarian Mind Worm Unit associated with no civ; raids player units Minor tribe2 Minor tribe2 Minor tribe2 Unity Pod Causes random event Happy citizen Happy citizen Happy citizen Talent Offsets unhappy citizens Content citizen Content citizen Content citizen Worker Ordinary citizen Unhappy citizen Unhappy citizen Unhappy citizen Drone Causes disorder riots if exceeds number of happy citizens Civil disorder Civil disorder Civil disorder Drone riots Production ceases [1] In Civ1 and Civ2, Settlers function both as city-building units and terrain-enhancing units. If we were to follow Civ1 terminology here, the word "Settler" would create ambiguity for Civ3 and SMAC players. Therefore, the Civ3 terminology for "Settlers" and "Workers" has been adopted as an exception to the general rule to use Civ1 terminology. Civ1 and Civ2 players can simply read both words as "Settlers". [2] The word "village" is synonymous with Minor Tribe. They are invariably called "goodie huts" by fans, because they usually dispense "good" things such as free technologies or money and in most graphics sets they are represented by a hut (or small number of huts). "Goodie hut" is often abbreviated to "hut".