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.45 Parabellum Bloodhound

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product March 2025 March 2025 Upcoming video game March 2025 .45 Parabellum Bloodhound: Cyberpunk Active Time Action .45 Parabellum Bloodhound cover art.jpg Cover art depicting Reila Sukeban Games Sukeban Games Christopher Ortiz Christopher Ortiz Merengedoll Christopher Ortiz Juneji Unity Windows 2026 Single-player .45 Parabellum Bloodhound: Cyberpunk Active Time ActionStylized in all caps is an upcoming video game developed and published by Sukeban Games. It follows Reila Mikazuchi, a former mercenary attempting to return to her previous life. The player explores the game's world, interacts with non-playable characters, and engages in combat. The game's concept originated during game director and writer Christopher Ortiz's high school years. With this project, Ortiz aimed to minimize external influences to create a more distinctive experience compared to his 2016 game VA-11 Hall-A. .45 Parabellum Bloodhound is scheduled to release for Windows in 2026. Gameplay .45 Parabellum Bloodhound is described by Sukeban Games as an "active time action" game.Handley Zoey 3 July 2024 VA-11 Hall-A dev reveals .45 Parabellum Bloodhound featuring Parasite Eve-style combat https://www.destructoid.com/va-11-hall-a-dev-reveals-45-parabellum-bloodhound-featuring-parasite-eve-style-combat/ live https://web.archive.org/web/20240703182347/https://www.destructoid.com/va-11-hall-a-dev-reveals-45-parabellum-bloodhound-featuring-parasite-eve-style-combat/ 3 July 2024 4 July 2024 Destructoid The player controls Reila Mikazuchi, a former mercenary attempting to return to her previous life. The combat system combines real-time and turn-based elements,Jarvis Matt 3 July 2024 VA-11 Hall-A devs' next game is a modern successor to horror strategy classic Parasite Eve, and that has me unreasonably excited https://www.rockpapershotgun.com/va-11-hall-a-devs-next-game-is-a-modern-successor-to-horror-strategy-classic-parasite-eve-and-that-has-me-unreasonably-excited live https://web.archive.org/web/20240703180648/https://www.rockpapershotgun.com/va-11-hall-a-devs-next-game-is-a-modern-successor-to-horror-strategy-classic-parasite-eve-and-that-has-me-unreasonably-excited 3 July 2024 4 July 2024 Rock Paper Shotgun with the action bar's filling speed determined by both character and weapon statistics. Once the bar is full, the player can pause time to execute offensive moves.Romano Sal 3 July 2024 VA-11 Hall-A developer Sukeban Games announces 'Active Time Action' game .45 PARABELLUM BLOODHOUND for PC https://www.gematsu.com/2024/07/va-11-hall-a-developer-sukeban-games-announces-active-time-action-game-45-parabellum-bloodhound-for-pc live https://web.archive.org/web/20240703135816/https://www.gematsu.com/2024/07/va-11-hall-a-developer-sukeban-games-announces-active-time-action-game-45-parabellum-bloodhound-for-pc 3 July 2024 4 July 2024 Gematsu While exploring the game world, the player uncovers secrets, interacts with non-playable characters, and engages in boss fights at the end of each level.Rowe Willa 3 July 2024 Parasite Eve-Inspired Cyberpunk Game Announced, Looks Cool As Hell https://kotaku.com/parasite-eve-cyberpunk-game-45-parabellum-bloodhound-1851575592 live https://web.archive.org/web/20240703170532/https://kotaku.com/parasite-eve-cyberpunk-game-45-parabellum-bloodhound-1851575592 3 July 2024 4 July 2024 Kotaku Development and release The concept for .45 Parabellum Bloodhound was conceived by Sukeban Games' game director and writer Christopher Ortiz and the project's programmer during their high school years. Following the release of VA-11 Hall-A in 2016, Sukeban began working on its sequel, N1RV Ann-A. However, it was eventually put on hold as .45 Parabellum Bloodhound became the studio's primary project.Chalk Andy 2 December 2020 Cyberpunk bartending game N1RV Ann-A is delayed indefinitely https://www.pcgamer.com/cyberpunk-bartending-game-n1rv-ann-a-is-delayed-indefinitely/ live https://web.archive.org/web/20201202191719/https://www.pcgamer.com/cyberpunk-bartending-game-n1rv-ann-a-is-delayed-indefinitely/ 2 December 2020 4 July 2024 PC Gamer Developed under the working title "Project D" since 2019,Ortiz Christopher 16 May 2022 Project updates! https://sukeban.moe/index.php/2022/05/16/project-updates/ live https://web.archive.org/web/20220516202504/https://sukeban.moe/index.php/2022/05/16/project-updates/ 16 May 2022 4 July 2024 Sukeban Games the game underwent several reboots, with the final iteration in progress since approximately 2022. Within about two years, the developers completed five of seven planned story chapters and finalized most of the game's features. While VA-11 Hall-A drew heavily on various inspirations, Ortiz aimed to minimize external influences for .45 Parabellum Bloodhound, except for the "initial spark" for the combat system, inspired by the 1998 game Parasite Eve, and other mechanics. He described the game as a "uniquely Sukeban experience". It is being developed using the Unity engine. Announced in July 2024, .45 Parabellum Bloodhound is scheduled to release for Windows in the summer of 2026.Romano Sal https://www.gematsu.com/2026/04/45-parabellum-bloodhound-launches-around-summer .45 PARABELLUM BLOODHOUND launches "around summer" Gematsu 25 April 2026 25 April 2026 Notes References External links https://sukeban.moe/parabellum/ Speculative fiction Venezuela Video games Category:Cyberpunk video games Category:Indie games Category:Single-player video games Category:Sukeban Games games Category:Video games developed in Venezuela Category:Video games featuring female protagonists Category:Upcoming video games scheduled for 2026