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1971 in video games
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1971 video games
thumb|Computer Space was released in 1971. 1971 is the first year of the commercial video game industry with the release of Computer Space by Nutting Associates and Galaxy Game by Mini-Computer Applications. The majority of digital games remained exclusive mainframe computers and time-sharing networks, while an increasing number of them were demonstrated outside of traditional computing audiences. Several developments of games later commercialized – including Oregon Trail and the Magnavox Odyssey console – are first publicly tested in this period.
Events
March 11 – A preliminary agreement is signed between Magnavox and Sanders Associates to license the patents by Ralph Baer and William Rusch for the technology of the Brown Box home video game prototype. Magnavox begins development on a product based on this technology, initially dubbed Skill-O-Vision.Baer Ralph H. Ralph H. Baer https://archive.org/details/VideogamesInTheBeginningRalphH.Baer/page/n31/mode/2up Videogames: In the Beginning 2005 Rolenta Press 978-0-9643848-1-1 58–591974-08-28 Plaintiff's Responses to First Interrogatories to Plaintiffs by Defendant Chicago Dynamic Industries, Inc. https://archive.org/details/19740828ResponsesToInterrogatories 22 March 2024 Magnavox Company v. Chicago Dynamic Industries, et al. 6 US District Court for the Northern District of Illinois, Eastern Division
Spring – Nolan Bushnell establishes contact with coin-op game manufacturer Nutting Associates. He joins the company as chief engineer, with an agreement to separately license the in-progress game as well as the technology developed by himself and Ted Dabney.Smith Alexander 2021-05-12 Worldly Wednesdays: A Timeline of Computer Space https://videogamehistorian.wordpress.com/2021/05/12/worldly-wednesdays-a-timeline-of-computer-space/ 2024-03-23 They Create Worlds en
July 26–30 – Magnavox initiates the first test market of its home video game system in Grand Rapids, Michigan at their authorized dealer Williams Magnavox Home Entertainment Center at the Eastbrook Mall.Baer 2005 62–631976-11-03 Trial Transcript https://archive.org/details/1976-12-28-trial-transcript-pages-450-549/mode/2up 22 March 2024 Magnavox Company v. Chicago Dynamic Industries, et al. 473–474 US District Court for the Northern District of Illinois, Eastern Division
August – A prototype of Computer Space is tested at a bar called the Dutch Goose in Menlo Park, California.Goldberg Marty Atari Inc.: Business is Fun Vendel Curt Syzygy Press 2012 978-0985597405 42–43
August 2–4 – The second U.S. Computer Chess Championship is held in Chicago, Illinois. The winner of the previous competition, Chess 3.0, wins for a second year.
October – A second test market of the Magnavox home video game is held in Los Angeles, California at three stores, under new product manager Robert Fritsche.Baer 2005 69–70
October 15–17 – Computer Space is shown at the Music Operators of America show in Chicago by Nutting Associates. Though the game attracts some notice, coin-operated game distributors do not place any orders for the game.Smith Alexander They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry November 27, 2019 CRC Press 978-1-138-38990-8 1: 1971 – 1982 134
Financial performance
United States
Arcade
Title Arcade cabinet units (Lifetime) Manufacturer Developer Genre Computer Space 1,300-1,500Smith 2019 135
200Baer 2005 10Ralph Baer's numbers compiled in April 1976 are mostly estimates without direct access to sales figures. Note Nutting Associates Syzygy Engineering Multidirectional shooter Galaxy Game 2Smith 2019 133 Mini-Computer Applications Mini-Computer Applications Multidirectional shooter
Notable releases
Games
Arcade
Late November – The first prototype of Galaxy Game is placed on location at the Stanford University Tressider Union by Bill Pitts and Hugh Tuck, operating under the name Minicomputer Applications.Smith 2019 133 The initial version enables one on one player competition at one dime per play or three players for a quarter.
November or December – Computer Space by Nutting Associates ships to distributors, the first commercially available coin-operated video game.
Computer
Summer – High school student Mike Mayfield develops the game Star Trek in BASIC on an SDS Sigma 7 at University of California at Berkeley. The following year it is added to Hewlett-Packard’s contributed programming library and becomes a staple of timeshared computer networks.2013-04-28 Star Trek https://gamesoffame.wordpress.com/star-trek/ 2024-03-23 Games of Fame enSmith 2019 243–244
December 3 – The program OREGON is showcased to students at Jordan Junior High in Minneapolis, Minnesota taught by student teacher Don Rawitsch. It had been earlier tested by the students of Paul Dillenberger and Bill Heinemann at Bryant Junior High.Rankin Joy Lisi A people's history of computing in the United States 2018 Harvard university press 978-0-674-97097-7 Cambridge, Mass
University of California Pomona student Don Daglow writes two games for the PDP-10 computer: one called Baseball and another called Star Trek. He would later become a prominent game designer and producer.Kendall Mark 2013-06-26 Putting Bytes into the Old Ball Game https://magazine.pomona.edu/2013/summer/putting-bytes-into-the-old-ball-game/ 2024-03-23 Pomona College Magazine en-US
At Carleton College, students create several computer games for graphical terminals, including one replicating pinball.Wrede Jim 1971-05-20 Games people play https://archive.carleton.edu/Detail/collections/147890 The Carleton 4
Business
January – The legal partnership between Nolan Bushnell and Ted Dabney is formalized as the Syzygy Company. Their name on the cabinet of Computer Space is rendered as “Syzygy Engineering.”
September 4 – Ramtek Corporation, one of the first companies involved with coin-operated video games, is founded to produce graphical terminals.
See also
Early history of video games
1971 in games
Notes
References
Category:Video games by year