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10-foot user interface

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Graphical user interface designed for televisions February 2021 February 2021 thumb|upright=1.4|Kodi is an example of home theater PC software, which is designed to be displayed on a TV. It can be controlled using a remote, a game controller, or a keyboard. In computing, a 10-foot user interface, also known as a 10-foot UI or three-meter user interface or UI, is a graphical user interface designed for televisions. Compared to desktop computer and smartphone user interfaces, it uses text and other interface elements that are much larger in order to accommodate a typical television viewing distance of 10 ft m off us. In reality, this distance varies greatly between households.Bertolus Cédric Bailleul Daniel Mersiol Marc Viewing distance requires large characters to ensure legibility on TV-set 2017-08-29 Proceedings of the 29th Conference on l'Interaction Homme-Machine https://doi.org/10.1145/3132129.3132133 IHM '17 New York City, USA Association for Computing Machinery 147–155 10.1145/3132129.3132133 978-1-4503-5109-6 https://hal.science/hal-01578483/file/1015.pdf Additionally, the limitations of a television's remote control necessitate extra user experience considerations to minimize user effort.https://channel9.msdn.com/Events/MIX/MIX06/BTB029 The Digital Home: Designing for the Ten-Foot User Interface Channel 9 8 March 2019http://www.easyclasspage.de/mac/seite-16.html usurped https://web.archive.org/web/20160914090054/http://www.easyclasspage.de/mac/seite-16.html 2016-09-14 10-foot Style / Graphical User Interface (GUI) for Growl Klaus Tockloth EasyClassPage 8 March 2019 In the past, these types of human interaction design (HID) interfaces were driven by remote controllers primarily using infrared (IR) signals, which are increasingly replaced by other two-way radio-frequency protocol standards such as Bluetooth while maintaining the use of IR for certain wake-up situations. Voice control is also available with many devices. Design alt=Mockup of a 10 foot user interface for selecting movies|thumb|upright=1.4|User interface intended for a television. It can be used from different distances, some of which can be very large. The terms ten-foot and three-meter are used to differentiate this user interface style from those used on desktop computers, which typically assume the user's eyes are only about two feet (60 cm) from the display. This difference in distance from the display has a huge impact on the interface design, requiring the use of larger text and allowing relatively few items to be shown on a television at once.https://www.pcmag.com/encyclopedia/term/36892/10-foot-user-interface 10-foot user interface PC Magazine Encyclopedia 8 March 2019https://developer.android.com/design/tv Design for Android TV Android Developers 8 March 2019 27 March 2019 https://web.archive.org/web/20190327085640/https://developer.android.com/design/tv deadhttps://developer.nvidia.com/android-tv-developer-guide Android TV Developer Guide 3 July 2014 NVIDIA Developer 8 March 2019 The term ten-foot user interface is criticised for indicating a distance that is more symbolic than objective. In fact, a 1920×1080 pixel resolution UI has a physical size that varies with the size of the TV set. This is why, in television, distance is expressed in picture heights (H) and not in metres (or feet).BT.500: Methodologies for the subjective assessment of the quality of television images https://www.itu.int/rec/R-REC-BT.500/en 2024-05-06 International Telecommunication Union Furthermore, this 10-foot distance does not correspond to the optimal viewing distance or the Lechner distance (3.2 H for 1080 HD resolution and 1.6 H for 4K UHD resolution). Nor does it represent the actual distance at which televisions are used.Yagi Nobuyuki Itou Yasuhiro Fujisawa Shuichi 2019 A Survey of Television Viewing Conditions at Home in Japan https://www.jstage.jst.go.jp/article/mta/7/3/7_112/_article ITE Transactions on Media Technology and Applications 7 3 112–117 10.3169/mta.7.112 free 2004-01-01 Results of a survey on television viewing distance https://www.bbc.co.uk/rd/publications/whitepaper090 2024-05-06 BBC R&D enA Study of Ergonomic Requirements for Japanese Character Size and Matrixes on Computer Displays NDL Search Japan National Diet Library https://ndlsearch.ndl.go.jp/books/R100000136-I1570854175244960128 2024-05-06 ja The actual distance is greater than 10 ft in half of all households, but above all it varies greatly between households. When designing interfaces for TV sets, it is therefore recommended to position yourself at the various distances used in real-life households. A 10-foot UI is almost always designed to be operated by a simple hand-held remote control. Rather than the mouse or touchscreen which are commonly used with other types of user interfaces, the remote's directional pad is the primary means of navigation. This means that a 10-foot UI needs to arrange items on screen in a way that clearly shows which item would be next in each of the four directions of the directional pad – usually a grid layout. Also, without a mouse cursor, the currently-selected item must be highlighted in some way.September 2019 Ten-foot interfaces may resemble other post-WIMP systems graphically, but do not assume the use of a touch screen.https://www.avermedia.com/avertv/upload/avermediatvsoftware/index.html Sound x Vision AVerMedia 8 March 2019 March 27, 2019 https://web.archive.org/web/20190327085654/https://www.avermedia.com/avertv/upload/avermediatvsoftware/index.html deadhttp://appdevconf.engagedigital.com/sessions/keys-to-successfully-building-a-10-ft-ui/ Building a 10 Foot UI: Dealing With Platform Diversity Engage Digital 2011-11-15 https://web.archive.org/web/20111114121831/http://appdevconf.engagedigital.com/sessions/keys-to-successfully-building-a-10-ft-ui/ 2011-11-14 dead The goal of 10-foot user interface design is normally to make the user's interaction as simple and efficient as possible, trying to achieve a more laid-back and relaxed user experience with as few button presses as possible while still having an intuitive layout, in terms of accomplishing user goals—what is often called user-centered design. Good user interface design facilitates finishing the task at hand without drawing unnecessary attention to itself. Graphic design may be utilized to support its usability; however, the design process must balance technical functionality and visual elements (e.g., mental model) to create a system that is not only operational but also usable and adaptable to changing user needs.https://developer.android.com/training/tv Android TV overview Android Developers 8 March 2019 One of the additional feature in 10-foot user interface design is also to repurpose the on-screen display (OSD) for providing a clear menu-driven interaction for users.Franklin Eric Monitor OSD Quick Guide: (Some of) the ins and outs https://www.cnet.com/news/monitor-osd-quick-guide-some-of-the-ins-and-outs/ 2021-08-03 CNET en This complements the navigation available in most handheld remote controllers. The rise of the use of voice-based input (as found in some remote controllers and smart speakers) also provides a direct control interface enhancing the user experience.2017-12-06 User experience key focus for smart TVs and media players https://www.broadbandtvnews.com/2017/12/06/user-experience-key-focus-for-smart-tvs-and-media-players/ 2021-08-03 Broadband TV News en-GB2020-01-27 52% of Smart Speaker Owners Are Controlling TV With Voice: Strategy Analytics https://www.businesswire.com/news/home/20200127005430/en/52-of-Smart-Speaker-Owners-Are-Controlling-TV-With-Voice-Strategy-Analytics 2021-08-03 Business Wire en See also Human–computer interaction Optimal viewing distance Icon design Smart TV User experience design References 1 External links Category:Graphical user interfaces Category:Human–computer interaction Category:Interactive television Category:Multimodal interaction Category:Television terminology